May 05, 2007, 09:56 AM // 09:56
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#1
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Frost Gate Guardian
Join Date: Jun 2005
Profession: R/Me
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Birthdaypresents and a crappy "randomnumbergenerator"?
My three oldest characters, what did they get?
For their first birthday they got jade armors, now for their second, they got windriders.
Yes, all three of them.
Now people will say "hey, it's a gift, don't complain", and I have to say, that's true, but you can tell me what you want. It still shows that there is something really bad coded. I'd bet that's the same reason why the "simulated luck" in gw just boils down to streaks.
Lockpicks? broke all, except for one evening, where six in a row did not break (17% chance to not break).
Chests? An evening just purple ones? Yeahyeah...just "bad luck"
Weird drop distribution?
Monster drops?
(...)
Anyone else experienced this? Or is just my account cursed and to be deleted?
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May 05, 2007, 10:31 AM // 10:31
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#2
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Frost Gate Guardian
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Imho the random generator is downright broken but balances itself over the course of time.
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May 05, 2007, 10:37 AM // 10:37
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#3
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Lion's Arch Merchant
Join Date: Apr 2006
Guild: Stranded Among New Players [SANP]
Profession: Mo/
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3 presents, 3 whiptails. what happened to random?
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May 05, 2007, 10:53 AM // 10:53
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#4
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Krytan Explorer
Join Date: Jun 2006
Location: Netherlands
Guild: [OBEY]
Profession: N/R
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well 3 bone dragons and 3 mini gwen's would make my day
but I can imagine you being exited about what's it gonna be, same same same....boring.
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May 05, 2007, 11:05 AM // 11:05
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#5
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Grotto Attendant
Join Date: May 2005
Location: The Netherlands
Guild: Limburgse Jagers [LJ]
Profession: R/
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Quote:
Originally Posted by Kas
Imho the random generator is downright broken but balances itself over the course of time.
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Hopefully that course of time isn't 10 years
All B-day pets were whites for me (got about 7 of them) so I should be getting a lot of Gwen's hopefully.
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May 05, 2007, 11:10 AM // 11:10
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#6
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Krytan Explorer
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I got 5 siege turtles
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May 05, 2007, 11:26 AM // 11:26
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#7
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Frost Gate Guardian
Join Date: Jun 2005
Profession: R/Me
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Well, I tend to be a bit aggressive without my morningcoffee
I'm not complaining about getting windriders because they are white. In fact I basically can't complain about that. I rarely use minis, I don't buy/sell them and I vastly preffer creatures over npcs. What I'm complaining about is the randomness, or more the lack of it.
Getting just jades, whiptails or windriders is kind of boring and not fun.
Also I want to point out the main reason for the complaint:
I guess they did not code an extra routine to determine what mini you get. If the same random generator is used to determine all other "random" things in gw, that might be the reason why people experience weird streakes. Like my example with the lockpicks above. Or unequal lootdistribution. Or it might be the reason why some say "hard mode is like paradise, rares everywhere" and others say "Duh? What? I don't even get gold".
Something is definately broken with it, as the number of streakes I encountered in this game can't be explained with pure "luck/ bad luck" anymore and at least some others have experienced it too.
It sometimes feels like the algorithm is using the account name and the current date as input value
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May 05, 2007, 11:33 AM // 11:33
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#8
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Grotto Attendant
Join Date: Mar 2006
Location: "Pre-nerf" is incorrect. It's pre-buff.
Guild: Requirement Begins With R [notQ]
Profession: Me/
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I recieved 3 Fungal Wallows on my main account and a Charr Shaman on my abandonded secondary account.
I know it's a conspiracy theory but I believe its related to farming flags in some way.
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May 05, 2007, 12:11 PM // 12:11
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#9
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Wilds Pathfinder
Join Date: Sep 2005
Guild: WTS GW2 items for Zkey
Profession: Mo/
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If I toss a coin 10 times and get 10 heads, it does not mean the coin is biased. Same applies to not breaking 6 lockpicks or getting the same 2 minipets twice over.
Conversely, if I tossed a coin 100 times and got 100 heads the coin is certainly biased. Same applies if you had got ~20 lockpicks retained in a row. Granted, retaining 6 consecutive lockpicks is ~0.002% chance, but with hundreds of thousands of people using lockpicks all over the place... perhaps there's some dependance there? Either that or you got quite lucky.
You never said how many lockpicks you broke, but with a 83% chance to break each one, you are expecting to lose quite a few.
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May 05, 2007, 12:14 PM // 12:14
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#10
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Banned
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i got 2x turtle too =( same acc.
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May 05, 2007, 12:29 PM // 12:29
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#11
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Krytan Explorer
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For a start, random number algorithms are so close to random as to make no difference, including the probably standard and widely used one that Anet uses, but if you can write a better one without advocating a new PCIe card that measures background radiation, go ahead.
Secondly, your anecdotal evidence means not only less than nothing, but you seem to not understand that 'random' includes the events you describe. The whole point of 'random' and not 'fairly distributed' is so unlikely scenarios can happen. If you only want the mean outcome for everyone, complain about using random distribution at all, not the quality of the algorithm. You might have actually had a point.
Thirdly, do you think that people who got different pets come to this website and say 'Hey guys, I got different pets! I just signed up to say great work on that Random Number Generator, Anet! A+++." But because 20 people are going to post here saying they aren't on the trend line, you are going to have your ill-informed opinion reinforced. come back with 20,000 experiences and we'll have a look.
I blame Izzy. I heard he wrote a custom random number generator that only favors people who aren't me. Fire him.
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May 05, 2007, 12:41 PM // 12:41
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#12
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Wilds Pathfinder
Join Date: Dec 2005
Guild: Lucky Crickets[Luck]
Profession: N/Me
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What he said^^. More specifically, this part:
Quote:
Originally Posted by bamm bamm bamm
Secondly, your anecdotal evidence means not only less than nothing, but you seem to not understand that 'random' includes the events you describe. The whole point of 'random' and not 'fairly distributed' is so unlikely scenarios can happen. If you only want the mean outcome for everyone, complain about using random distribution at all, not the quality of the algorithm. You might have actually had a point.
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May 05, 2007, 12:52 PM // 12:52
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#13
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Wilds Pathfinder
Join Date: Aug 2006
Location: Scotland
Guild: Dragons of Torment (DOA)
Profession: Me/
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Well I have had four minipets as first bthday presents so far, they have all been different and all white, I would have liked better ones but its luck, yes i have had awful streaks of bad luck with chests, i opened 14 in a row, over two maps and got all purple, but thats luck, i presume you have 50/50 chance of getting one or other, my lockpicks have not broken about a third f the time with 20% chance, i agree with the other two posts its random it sucks at times, but that happens
Yes i would hate to get all the same pet for presents, but if i did i wouldnt say it was brken, just a tremendous amount of bad luck
then i would try to swap them or sell them
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May 05, 2007, 01:11 PM // 13:11
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#14
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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mini pets seem fine but every gold i get seems to have a firey pre-fix and wardingn suffix O_o
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May 05, 2007, 01:37 PM // 13:37
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#15
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Frost Gate Guardian
Join Date: Jun 2005
Profession: R/Me
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Quote:
Originally Posted by bamm bamm bamm
For a start, random number algorithms are so close to random as to make no difference, including the probably standard and widely used one that Anet uses, but if you can write a better one without advocating a new PCIe card that measures background radiation, go ahead.
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The probably standard one used by ANet, but you don't know, so this comment is worthless.
Quote:
Originally Posted by bamm bamm bamm
Secondly, your anecdotal evidence means not only less than nothing, but you seem to not understand that 'random' includes the events you describe. The whole point of 'random' and not 'fairly distributed' is so unlikely scenarios can happen. If you only want the mean outcome for everyone, complain about using random distribution at all, not the quality of the algorithm. You might have actually had a point.
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Again, even the weirdest things can happen, the lottery tossing the same numbers twice in a row. But if such things happen on a frequent basis, then there is no real randomness.
Quote:
Originally Posted by bamm bamm bamm
Thirdly, do you think that people who got different pets come to this website and say 'Hey guys, I got different pets! I just signed up to say great work on that Random Number Generator, Anet! A+++." But because 20 people are going to post here saying they aren't on the trend line, you are going to have your ill-informed opinion reinforced. come back with 20,000 experiences and we'll have a look.
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If a small percentage experiences a bug, do you want to tell them "there is no bug, look at the others who don't experience it! COme back with 20.000 others and we might have a look at it." And if you read it, then you might have noticed, that I'm asking if others experiencing the same. But obviously posts in a forum are subjected to fanboism.
Last edited by Myrkwid; May 05, 2007 at 01:41 PM // 13:41..
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May 05, 2007, 01:42 PM // 13:42
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#16
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Krytan Explorer
Join Date: Jun 2006
Location: Cape Town, South Africa
Guild: The Crazy Dragons [TCD]
Profession: E/Mo
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Quote:
Originally Posted by makosi
I recieved 3 Fungal Wallows on my main account and a Charr Shaman on my abandonded secondary account.
I know it's a conspiracy theory but I believe its related to farming flags in some way.
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If that were true I'd have gotten Bone Dragons galore
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May 05, 2007, 01:46 PM // 13:46
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#17
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Krytan Explorer
Join Date: Mar 2006
Guild: EOA
Profession: P/W
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This link may interest you :
http://www.rohitab.com/discuss/index...howtopic=24727
Hes using the current time to seed the random number generator. and generating the numbers before the clock ticks over a millisecond resulting in repeats.
But i would hope Anets abit more experianced than to allow that kind of bug.
Last edited by FeroxC; May 05, 2007 at 01:49 PM // 13:49..
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May 05, 2007, 01:54 PM // 13:54
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#18
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Academy Page
Join Date: Sep 2006
Location: TN
Guild: Naga Stole Mah Bike [OhNo]
Profession: R/E
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Quote:
Originally Posted by Diddy bow
mini pets seem fine but every gold i get seems to have a firey pre-fix and wardingn suffix O_o
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I have noticed this to. I've been getting a lot of swords axes ect ect with a cripling mod on them.
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May 05, 2007, 02:00 PM // 14:00
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#19
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Krytan Explorer
Join Date: Jun 2006
Location: Kemi, Finland.
Guild: Pirates of the Searing [YoHo]
Profession: Mo/
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2 temple guardians, 2 fungal wallows.
(y)
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May 05, 2007, 02:04 PM // 14:04
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#20
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Frost Gate Guardian
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Quote:
Originally Posted by BlueNovember
If I toss a coin 10 times and get 10 heads, it does not mean the coin is biased. Same applies to not breaking 6 lockpicks or getting the same 2 minipets twice over.
Conversely, if I tossed a coin 100 times and got 100 heads the coin is certainly biased. Same applies if you had got ~20 lockpicks retained in a row. Granted, retaining 6 consecutive lockpicks is ~0.002% chance, but with hundreds of thousands of people using lockpicks all over the place... perhaps there's some dependance there? Either that or you got quite lucky.
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While I agree with you in principle, I respectfully differ with you on the assertion that a 1:1 ratio (toss:heads) indicates certain bias, because it really doesn't. It indicates that there may be a greater likelihood of bias, but in and of itself, cannot prove bias. Each coin toss represents an individual event, not a progression of events, so each coin toss is determined only by its toss, not by ones that precede it.
Would 100 straight heads-tosses be extraordinary? Absolutely. Likely? Not very. Possible? Yup. There are more factors that should be considered before considering the exercise biased, though.
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